The First MMORPG – The Early History of the Genre
Many people credit games like Meridian59 and Ultima Online as being the first ‘MMORPGs’ ever, but this isn’t entirely true. Meridian59 was released in late 1996 and Ultima Online was released in 1997, but these weren’t the first two online games. In fact there were dozens of older online games. I’m talking about Multi-user dungeons (MUDs), which were largely text based role playing games played across the early internet. Mazewar, released in 1974, is credited as the first graphical virtual world and could be played online across the ARPAnet, which was a forerunner of the modern internet. Adventure in 1975 was also a popular MUD, as was Island of Kesmai in 1985, but the problem with MUDs were that they really weren’t that “massive”. So even though many of these MUDs were some of the first online games ever, they don’t exactly qualify as MMORPGs. It’s worth noting that Island of Kesmai was the first commercial graphical MUD ever. The game cost upwards of $12 per hour to play across the CompuServe network. I guess bandwidth was expensive back then.
Sick Graphics. Am I right?
Since most early Multi-User Dungeon weren’t exactly ‘massive’, they can’t be called MMORPGs. So which game was truly the first MMORPG ever? The answer is Neverwinter Nights (1991), which was also the first graphical MMORPG ever. The first text based MMORPG was a game called Legends of Future Past (1992), which was a surprisingly in depth game (crafting, events, skill based progression) for a text based title. Neverwinter Nights, like Island of Kesmai was an expensive game to play. Since the internet was still in its early form, Neverwinter Nights as well as all MMORPGs during the time, had to be distributed through proprietary networks like AOL and Compuserve. Neverwinter Nights was distributed through AOL and cost gamers a cool $6.00 per hour to play (That’s nearly $10 an hour adjusted for inflation)! Neverwinter Nights was a very successful MMORPG during its run. The game ran from 1991 to 1997 and boasted 115,000 players towards the end of its life cycle. The actually shut down due to disagreements between AOL and one of the game’s original developers TSR over future rights to the title. It’s worth mentioning though in its last year of service, the game became ‘free to play’ as bandwidth costs came down significantly since its original release.
Never Winter Nights – The first MMORPG
Aside from Never Winter Nights, there are numerous other MMORPGs that were released before both Meridian59 and Ultima Online. Numerous other graphical MMORPGs came out after Neverwinter Nights trying to capture some of the success it had. The Shadow of Yserbius ran from 1992 to 1996 and was one of the more popular ones. Games like Nexus: Kingdom of the Winds (1996) and The Realm Online (1996) were in public beta before Ultima and Meridian. It’s also worth mentioning that Richard Gariott, the man behind Ultima Online and the Ultima Franchise, was the first person to actually ‘coin’ the term “MMORPG”. Both Ultima Online and Meridian59 have survived the test of time, as they’re both still running. On a side note the first few free to play MMORPGs were Tibia, RuneScape and MapleStory. Tibia was actually released before in Ultima Online in 1997, yet Ultima and Meridian59 usually get the credit for being the first MMORPGs.
By, Michael K.













May 24, 2010
#
wow. i feel enlightened. thank you!
May 24, 2010
#1
what do u want to say with this? we don’t care about the first mmorpg, we want to know what is coming in the future…! If you maked a review about the mmorpg’s wich will come to us in about 5-10 years, it will be much cooler! we don’t care how our fathers played games on the computer… I sayed ‘we’ because I think im not the only one… not to blame you, but I don’t read this…
May 24, 2010
#2
It’s all about culture. Why do they teach you about previous presidents and events in school? The case applies here; to keep you from being an ignorant. When someone talks about Ultima Online or Diablo you’ll be like “wtf is that” and although they’re old, and visually crap, they’re the games that originated this genre and gave it a big boost.
Now stop asking stupid questions when it’s all in front of you. Also, how is anyone supposed to review a game that is coming out in 5 or 10 years unless they’ve played it.
And if you didn’t read the full article then you shouldn’t have commented with your shit.
May 24, 2010
#3
Amen brother/sister.
May 24, 2010
#4
I’m a bro, bro.
May 25, 2010
#5
so what your teacher on school is telling is even important to what game your grandpa played?
May 26, 2010
#6
No, but if you’re a serious gamer you might want to know what certain games were made and which ones were popular and made a big breakthrough on this genre.
May 28, 2010
#7
Look you stupid little anal cavity if it wasn’t for all those games that came before the ones that are coming in the future we wouldn’t have the future of gaming so go crawl back into your momma’s lap and curl up into a ball and cry yourself to sleep like the pansy you are…
June 2, 2010
#8
Remco, I can tell by your grammar, spelling, and wording that you are at best an early teenager and would not understand the purpose of learning the origins of things. You’ll one day learn the past influences the future. Futures build on the present and the past, usually revamping ideas instead of creating new ones. It’s nice to know where the things we like originated from, if for nothing else trivia purposes.
May 24, 2010
#9
Wow, what to say about the first comment, other than: the conjugation of “to make” is not “maked” but “made”. More importantly, the idea that there is no place for a history of anything is a frightening statement — yet, you are specifically saying that an article like this one, that chronicles the past, has no place.
May you enjoy never learning from the past — unfortunately, the rest of us will inevitably suffer because people like you have no appreciation of what came before you.
May 24, 2010
#10
no! i think he did a good job! if you’re interested in mmorpgs i think its quite interesting to know about this stuff!
May 24, 2010
#11
very interesting! and I didn’t know that RS was the first f2p mmo! nice topic thank you
May 26, 2010
#12
RuneScape is one of the first MMORPGs that was free but that is still up. Technically it wasn’t the first f2p MMORPG, because even the first one that is still active now is Tibia, which was released 2 or 3 years prior to RuneScape.
May 24, 2010
#13
wow imagine what would be like in the future
May 24, 2010
#14
I knew about ultima and meridian being the ones that really gave the genre its first major shot. But its interesting to hear about the games that spawned the idea of massive multiplayer gaming even if by our modern standards they don’t truly qualify as MMOs. Thanks for the info on the antiques out there it can be interesting if you let it be.
May 25, 2010
#15
This topic was really interesting I never really cared to look into the past to see what the first mmorpg was but knowing so now is actually pretty cool to see how much the graphics and ideas for games have progressed since the first and being a comp sci major I can only imagine the amount of work is put into today’s games… History is often looked to so that the same mistakes aren’t made again. that can’t really be looked at here but if look we were to research we may see similar trends in these games and older ones
May 26, 2010
#16
maybe its just on me, that I don’t think this is cool! I have never thought about the first mmorpg games, but I play much mmorpg’s… Am I the only one who doesen’t mind what the first mmorpg whas?
March 3, 2011
#17
Go back to school and learn to spell
May 27, 2010
#18
Remco,you shouldn’t comment on something that you didn’t read in the first place, it’s ignorant.
On the topic, thanks for this article, I’ve learned a lot from it! I would never guess that it was soooo expensive playng them …. the price of all those p2p mmorpgs nowdays seems like nothing compared to back then.
May 28, 2010
#19
i got to say i always credited ultima as the first, interesting to see that it was actually something else. And remco how about you keep your under educated opinion to your self, haven’t you heard if you don’t have anything nice to say keep your stupid mouth shut. Oh and side note if plan to try and flame stuff in English do yourself a favor, learn the language first
June 1, 2010
#20
I just love how remco thought everyone would agree with him. I don’t agree with him, but I think that there are those people that don’t care about the past and we should just leave them alone. I don’t really care if he doesn’t want to know and I won’t consider him a serious gamer.
June 2, 2010
#21
Excellent article. Back in the early 90′s I played a free MUD with family and friends online that was based off of the Champions Superhero Tabletop RPG. It was a lot of fun especially when it was the early days of the internet and the power to stay in instant contact with others from around the world was still new. I also play another free MUD that was based on TORG – Every 5 minutes there was a temporal/space distortion during your quest and your race, world and class changed randomly. Fun times
June 3, 2010
#22
I like that game becouse it was the first!!! Can you imagine what would games look like if WoW or some other games would be there in the Fifties!
June 4, 2010
#23
lol u guys maked me laff
June 8, 2010
#24
remco, cultuurbarbaar (cultur pooper -> free translation)!!!!!!! And it’s LAUGH NOT LAFF
yer probably dutch (nope, not all dutch people think alike)
I think what he did with this is cool. I remember my bro (long time ago) playing one of those, typing his directions and so on. Can’t remember wich one it was though hehe.
But still, nice job on this
June 6, 2010
#25
i came across this and it brings back memories i use to play Islands of Kesmai also played it when it was released into its graphical state Legends of Kesmai played them on gamestorm
thanks for the artical it sure did bring back some old ones
June 17, 2010
#26
Just wanted to say thanks for the article. It brought back some memories… I’d forgotten about Meridian59. I remember looking at that and wishing I could play, but we didn’t have internet access yet. I played UO instead later.
For anyone saying this doesn’t matter… well… maybe not, but some day you’ll be remembering a game you used to play and no one will know what you’re talking about, so have a little respect.
June 25, 2010
#27
Remco is rather funny. I commend him for his efforts in becoming a internet pariah, which is possible if he flames anymore, and the fact that he is probably a 8 year old who is too young, or underdeveloped is probably the reason why. First, I’d like to know if he even understands aspects of MMORPGs, or if he even listens to his history in class. Cultural history. First, remco should stop talking this new language I like to call Engrish. It is a tragedy to the human race and as popular as it is among children and teens, it is a cavemen language. I’m fine with text speak though. LoL.
September 11, 2010
#28
Actually, NeverWinter Nights was on Compuserv. The next great online MPOG was Darksun Online on Ten.net. Once my friends and I got tired of that we played Diablo online together (not a MPOG but great with 4 or so people) then we played The Realm, until the Beta opened for Ultima Online. The beta was fun, like getting stuck in a dungeon (exit locked) and massing a fortune of treasure from the chests in there.
February 26, 2011
#29
they copied WoW! xD
March 4, 2011
#30
WTF was that 12 dollars an hour and did she really say that arcade games had “Stunning” graphics?
if we send a 1000 Copies of WoW into the past what would they do~!? (with a 1000 decent computers of course)
April 21, 2011
#31
Exony, andrija…. shut up, because this isn’t about some game that pulled players that happened to be fans of other Blizzard games, as well as those too ignorant to enjoy an MMO, its about history, and something to look back on to see what “has been” not what could have been. Not to mention WoW is simply a copy of various other mmorpg’s out there, all Blizzard did was take what they thought was the best. A back story never hurt it either. Great article by the way.
June 10, 2011
#32
I WAS originally going to read this article, but I found the attack against Remco so much more interesting xD I have to agree with everyone else though, the first game is actually very important and nice to know! BUT addressing Keinichn’s comment about being young… Not all young people are dumb -__- but yes in this case it’s probably the young is dumb factor but still! I must stand up for myself and others that are not!
AND now after reading this article I have to say WOW!! i wouldve never paid that much >_<, people could have gotten jobs instead and make 6$ an hour instead of using it to play 1 hour. Although that makes me question… why did prices go down and who decided??
great article!!
July 2, 2011
#33
Sorry I mean just noticed that I neglected to say that I was referring to the internet being in the early stages as we know it today.
July 2, 2011
#34
I just had to comment that one Remco your an idiot, second of all great article. Except for the fact that the internet in the 1980s and 1990′s it was in the early stages as we know it TODAY. But it was in its true infancy in the 1950′s in which it was originally made incase of Soviet Russian aggression (i.e. nuclear attack) so that if a vital point was attacked it would send information to one of four other location. For example, if the pentagon was attacked they could send any information right away to the white house or IBM (this was when they had about 5 computers) and of course this was all due in part to the American response to Sputnik fearing it was a weapons platform.
Rewrite! lol